MMUN – v1.1.0 release notes

Added fuel supply covers to standsAdded missing edge lighting not exported in V1.0.0Removed custom ILS data. MSFS or Navigraph data will be used insteadUpdated ground taxi lines which were not lined up correctly or of the incorrect typeAdded drain covers in various locationsTemporarily fixed missing T3 drop-off area. (This will be re-modelled in future)Added construction …

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EGCC – Dev Shot #12 | Brilliant jetway optimisations, some shiny new custom vehicles, a few fixes & Xbox update!

Changes mentioned in this dev-shot are part of EGCC update: V2.1.4 There is no other way to put it than; It’s been a tough few weeks for a lot of developers. The SDK is broken for us at 2 of our 3 airports (new one to be announced soon!), and hence we have not been …

EGCC – Dev Shot #12 | Brilliant jetway optimisations, some shiny new custom vehicles, a few fixes & Xbox update! Read More »

EGCC – Dev Shot #11 | V2, custom Jetways, fresh new T3 Interiors, new ground markings and no more vehicles on taxiways!

Changes mentioned in this dev-shot are part of EGCC update: V2.0.0 What an amazing launch on the in-sim marketplace it was! Time for a few updates! IMPORTANT: Please DELETE the current EGCC folder from your community folder FIRST. The name of the folder has changed from maccosim-egcc to maccosim-airport-egcc-manchester. If you do not delete fully …

EGCC – Dev Shot #11 | V2, custom Jetways, fresh new T3 Interiors, new ground markings and no more vehicles on taxiways! Read More »

EGCC – Dev Shot #10 | Version 1 released, new demo interior, new taxi lines, new textures, and a whole lot more!

Changes mentioned in this dev-shot are part of EGCC update: V1.0.0 The last 2 weeks has consisted of us getting the airport ready for the in-sim marketplace! After the UK World Update, we have not seen any issues reported by users, which is great to hear! Unfortunately, the SDK is a little broken at the …

EGCC – Dev Shot #10 | Version 1 released, new demo interior, new taxi lines, new textures, and a whole lot more! Read More »

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