It has been a long time, but we are ecstatic to show you our latest airport!
Cancun International Airport MMUN – Mexico
About Cancun Airport
Cancun International Airport is located on the Caribbean coast of Mexico’s Yucatan Peninsula. The airport can handle over 22 million passengers a year through the use of its 4 terminals and 2 parallel runways.
Officially opened in 1974, the airport has gone through many expansions including the newest; T4, which opened in 2017, increasing previous passenger count by 9 million.
Cancun is renowned for it’s amazing holiday experiences, and attracts holiday-makers from not only the USA, but from around the world. The location of Cancun makes short hops and long-haul flights ideal, with it being a 2 hour flight time from Mexico City and Orlando Florida, 4 hours from Los Angeles and 10 hours from Europe!
Airlines which fly into this airport include; KLM, British Airways, Condor, Aeromexico, Aeroflot, Air Canada, Delta, Eurowings, American Airlines, JetBlue, LATAM, Lufthansa, Southwest, Spirit, Sunwing, TAP, TUI, Turkish, United Airlines, and many more!
The airport has been built specifically for Microsoft Flight Simulator 2020, utilizing custom PBR textures, and custom models to bring the airport to life.
Special attention and detail has gone into the ground markings, utilizing around 8 custom layers of textures to build a true reflection of the real-life detail.
We have been working on this airport for the past 10 months, with some ups and downs, but it is finally released!
As many of you know, our previous 2 airports have been in the United Kingdom, and were expecting another UK airport from us.
From very early on, we have wanted to recreate Cancun Airport, and we hope it exceeds your expectations.
American pilots will hopefully love flying here, along with European pilots on a long haul flight!
It is truly an amazing approach and an amazing airport to fly into!
Over the last 10 months, we have spent a lot of time researching and finding reference images. The satellite imagery within the simulator was horrible, with the runways being wonky, and the resolution being as bad as it could get. Therefore we opted to replace the satellite imagery with a better one. Almost 40% of the start of the project (half of 2021) was dedicated to sorting out the atrocious satellite imagery, and placing over 8 layers of ground textures to realistically replicate the real life airport.
The airport has 4 terminals, all with very unique architecture, which made for some interesting modelling and texturing. Our reference imagery spanned over 10 years, and finding the most up-to-date was a struggle. But alas, we have faithfully recreated every part of the airport!
The airport has passed through many testers, and every one of them stated it was our best work yet!
This time around, we have opted to release the airport in a V1 full release state, unlike the releases of EGBB and EGCC as betas. The reason for this is that we found that releasing as a Beta means that the project drags, and takes longer than if we just get it fully complete. So unfortunately, we will no longer have frequent ‘Dev-Logs’ which many of you very much enjoyed.
We will however, be listening to every single bit of feedback from the community, and will be updating the airport were necessary, so ‘Update-Logs’ will be a thing.
Fully Custom Jetways
PBR materials used throughout, utilising 4k textures where appropriate
8 layers of ground textures
Fully optimized LODs for best performance on PC and XBOX
Interior modelling for better pilot immersion
Custom lighting across the aprons
Custom static vehicles
Custom taxi signs
Cancun will be released to the public in Early April 2022! For now, make sure to join our Discord to find streamers who will be flying into the airport and doing giveaways!
Now… let’s take a look at our new Cancun Airport!